I've been working on an online Java-based collectable card game for the last month and a half, and it's coming along great. Almost all the major features are implemented, and bugs are at a minimum. However, the game is running off my PC right now during alpha testing, and this cannot be the case forever. So, I'm exploring my options.
What I need is a server that supports the following:
1. JSPs -- all the outside-the-game stuff is done with Java Server Pages.
2. Running a java server (that the java clients connec to) on the same address
3. Direct access to the files, so i can modify the data files when there's a bug with a card, etc.
I can't afford to devote time or money to hosting it (I have to go to UNIVERSITY) and I have some plans in order to gain money from it, so if you can help I can devote a portion of the profits.
Email me if you're interested and have some solution.
(For your information, I'm using a near-pristine install of Tomcat and Java 1.4.2 on my w2k box. I'm not sure the bandwith usage)